NEP Dev Update #6: Now you can throw rocks!

by Cuchaz

This post is part of a development update series about my upcoming indie game, Non-Essential Personnel . I'm going to challenge myself to regularly post one of these every Friday. I spent most of this week working finding all the bugs in the network synchronization system I built last week. And fixing some design flaws too, which means lots of annoying refactoring of code. But the system is working rather well ...

NEP Dev Update #5: Progress on items and inventories

by Cuchaz

This post is part of a development update series about my upcoming indie game, Non-Essential Personnel . I'm going to challenge myself to regularly post one of these every Friday. This week I've been working a lot on network synchronization and inventory manipulation. I'd love to do an in-depth blog post about how networking works in NEP, but I think I'll save that for later. For now, I'll just show some ...

NEP Dev Update #4: Explore mode

by Cuchaz

This post is part of a development update series about my upcoming indie game, Non-Essential Personnel . I'm going to challenge myself to regularly post one of these every Friday. We'll see how that goes. =P It's been a while since the last update... I got distracted. =P I took a few days off to whip up a quick website for Minecraft players I thought would be useful. It's ...

NEP Dev Update #3: The title screen

by Cuchaz

This post is part of a development update series about my upcoming indie game, Non-Essential Personnel . I'm going to challenge myself to regularly post one of these every Friday. We'll see how that goes. =P Here's the new main title screen! Click on images to enbiggen. I'm no artist, so the design is very minimal, but I think it looks pretty clean and attractive. The GUI ...

Now with RSS!

by Cuchaz

I just upgraded the blog to publish an RSS feed so you can follow along with my development progress without missing a post! Each page on the blog has link at the bottom with the familiar little orange icon. Click that link and your browser should leap at the opportunity to help you subscribe to the feed. I also applied the special <head> magic to the blog's HTML, so you ...

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